package uitest 
{ 
	import flash.display.Bitmap;
	import flash.display.Sprite;
	import flash.utils.setTimeout;
	import iscript.uiFramework.components.core.Border;
	import iscript.uiFramework.util.Raster;
	public class DrawMain extends Sprite
	{
		
		public function DrawMain() 
		{
			var b:Border = new Border()
			b.width = 100;
			b.height = 100;
			b.topColor = 0x000000;
			b.x = 100;
			b.y = 100;
			//b.bottomVisible = false;
			b.render(this);
			trace(b.width)
			
			
			setTimeout(function():void {
				b.width = 300;
				},1000)
		}
		
	}

}